Closed GoogleCodeExporter closed 8 years ago
Original comment by Zirc...@gmail.com
on 2 Jul 2010 at 6:38
I added cascade gravity in r49, and I modified Square mode to use that when
spin avalanche happens.
Because the algorithm is quite dirty, there may be bugs, so I don't close this
issue yet.
Original comment by pbomqlu910963@gmail.com
on 9 Jul 2010 at 5:54
Well, the avalanche is only supposed to break apart all the blocks below the
line where it occurred, and then use cascade gravity on those. It uses naive
gravity for everything above the highest line cleared during the spin, and
doesn't break anything up there that wouldn't normally be broken by regular
line clears.
It doesn't act exactly as it does in The New Tetris, but at this point I'm not
sure how much that matters :D
Original comment by Zirc...@gmail.com
on 9 Jul 2010 at 7:08
I added The New Tetris style avalanche in r62. I don't know how accurate it is
though.
Original comment by pbomqlu910963@gmail.com
on 15 Jul 2010 at 6:53
Fixed completely in r183. Closing.
Original comment by Zirc...@gmail.com
on 2 Aug 2010 at 6:40
Original issue reported on code.google.com by
Zirc...@gmail.com
on 30 Jun 2010 at 5:38