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AlecWGreene
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ChimeraGame
MIT License
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Basic attacks are prototyped
#28
AlecWGreene
closed
5 months ago
0
Wyvern melee attacks
#27
AlecWGreene
closed
5 months ago
0
Modified UtilityAI to fit some Wyvern needs
#26
AlecWGreene
closed
5 months ago
0
Wyvern
#25
AlecWGreene
closed
5 months ago
0
Utility ai setup
#24
AlecWGreene
closed
5 months ago
0
Weapon tunables
#23
AlecWGreene
closed
9 months ago
0
Setup Weapon tunables
#22
AlecWGreene
opened
9 months ago
1
Vitality setup
#21
AlecWGreene
closed
9 months ago
0
Animation reset to UE4
#20
AlecWGreene
closed
9 months ago
0
Compare animations on UE4 skeleton vs UE5 skeleton
#19
AlecWGreene
closed
9 months ago
3
Create basic Utility AI classes
#18
AlecWGreene
closed
5 months ago
0
Prototype ABP_Humanoid
#17
AlecWGreene
closed
9 months ago
0
Setup Character creation pipeline
#16
AlecWGreene
opened
9 months ago
1
Setup basic player UI
#15
AlecWGreene
opened
9 months ago
0
Create Damage system
#14
AlecWGreene
closed
9 months ago
2
Chimera gas input refactor
#13
AlecWGreene
closed
9 months ago
0
Make TDD for UtilityAI plugin
#12
AlecWGreene
closed
9 months ago
0
Create ChimeraCore plugin
#11
AlecWGreene
closed
9 months ago
0
Merge Enhanced input into main
#10
AlecWGreene
closed
9 months ago
0
Create logging infrastructure
#9
AlecWGreene
closed
1 year ago
1
Setup basic gyms
#8
AlecWGreene
opened
1 year ago
0
Setup core NPC controls
#7
AlecWGreene
opened
1 year ago
0
Setup core player controls
#6
AlecWGreene
closed
9 months ago
3
Document tech stack
#5
AlecWGreene
closed
1 year ago
0
Create a custom GAS layer
#4
AlecWGreene
closed
9 months ago
4
Create UE project
#3
AlecWGreene
closed
1 year ago
1
Select preliminary assets from marketplace
#2
AlecWGreene
closed
9 months ago
3
Design core combat system
#1
AlecWGreene
closed
9 months ago
2