Closed 2ndR closed 4 years ago
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Default Settings
Use Direct3D11 Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point
Looks like bug in driver. Try uncheck "DXVA2 and D3D11 video processor" -> "Use for:" -> "P010/P016" And "Texture format" set to "Auto..."
The problem was avoided by making the scaling a shader, thank you As for the driver, I tried the recently released Radeon Pro Software Enterprise 20.Q1 but did not see any improvement I want to report the progress later
Screenshots will be posted again with the results of v0.3.8
v0.3.8.1060 DXVA2 video processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point D3D11 video processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point
v0.4.1.1130 DXVA2 video processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point D3D11 video processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point D3D11 Shader video processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point
Windows10 1909 MPC-BE 1.5.5.5079 x64 Radeon Pro Software Enterprise 20.Q1 feb10 Radeon RX 570 8GB
Try this version MPCVideoRenderer-v0.4.2.1132_git2020.02.16-5a11686
MPC-BE 1.5.5.5080 x64 MPCVideoRenderer v0.4.2.1132 D3D11 Video Processor Texture format 8-bit Integer Texture format 10-bit Integer Texture format 16-bit Floating Point
No problems with other formats
Source jellyfish-90-mbps-hd-hevc-10bit
Thanks. I close the Issue.
When playing 10bit 4: 2: 0 movie with Use Direct3D11 checked, the color will be strange if Texture Format is other than 8bit integer