I have problem when using Direct3D 11 with texture format set to 16-bit floating point or 10-bit integer. The screen is blank, audio and subtitles work. It happens only on NV12 format, does not happen on P010. When I uncheck NV12 or turn off Direct3D 11, it works normally.
I have problem when using Direct3D 11 with texture format set to 16-bit floating point or 10-bit integer. The screen is blank, audio and subtitles work. It happens only on NV12 format, does not happen on P010. When I uncheck NV12 or turn off Direct3D 11, it works normally.
GPU: AMD Radeon RX 6600