Open aaronfreed opened 2 weeks ago
So that log messages triggered by a console command are preceded by the command that triggered them?
Ideally, yes. The option for Players.print to output to the log as well as the screen would also be ideal; also, if a player enters a variable name on the console and nothing else, perhaps it should just print its contents rather than throw an error. (The latter may be worth making configurable, and it may merit its own issue – not sure.)
Might be worth making this a configurable setting somewhere, but by default, it should output both to the screen and the log.