AlessandroBorges / Bor_Vulkan

My Java binding to Vulkan API
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how to apply bor_vulkan to my android project #2

Open s97083 opened 5 years ago

s97083 commented 5 years ago

Hello my name is byungkyu I need vulkan for my android opengl project. my project use java. but vulkan is not support java. I found your project. wow...

Bor_Vulkan has not sample android project. so I confuse that how to apply it. Bor_Vulkan-master\Vulkan\jni and C:\VULKAN\Bor_Vulkan-master\Vulkan\libs this is x86 dll binary. I can't use for mobile project. how to use in arm mobile project.?

and when I use bor_vulkan library.... copy Vulkan\src\bor all source to my project? how to use it. or just copy BorVulkan-natives.jar file to my 'libs' directory?

your project very useful good project... thank you make it

AlessandroBorges commented 5 years ago

Hi! I'm sorry for this so late replay! This project is frozen as I had other projects taking my time. This raises another issue: The project must be updated in order to comply with the latest changes on Vulkan API! Most of the code is machine-generated so I need to re-run my code generators. About Android support, please trace the use of VK_USE_PLATFORM_ANDROID_KHR macro. It will review the most relevant data about Vulkan and a Java application. I guess that is what you most need.

That said, please take a look to https://github.com/LWJGL/lwjgl3 It does have a bridge Vulkan - Java and it has been developed for a quite long time.

AlessandroBorges commented 5 years ago

By the way, please read comments about Issue #1. https://github.com/AlessandroBorges/Bor_Vulkan/issues/1