Closed nekojess closed 11 years ago
The batteries discharging only in Electrical Mode was intentional
Oh, my mistake. I've reverted that, and I also noticed and fixed a bug with the gui not properly loading the available modes the first time it's opened.
Quite a few changes to the Advanced Battery Box. 1) When input/output is disabled or set to quantum, have it not show the relevant texture on the specified side 2) Made modes be an enum instead of just numbers 0 - 6 3) Made batteries and things charge/discharge when placed inside, regardless of mode 4) Fixed unlimited power bug where battery box wasn't fully disconnected from an attached network when changing mode/direction. 5) Made the boxes be able to be disabled (changing modes wasn't including off when cycling) 6) Changed gui to be more intuitive (I think). Red X instead of blank square when disabled. Instead of buttons for direction changes, it's no a little graphic. 7) General refactoring of some things