Open ddaodan opened 3 years ago
I created a new file called "zh_cn.lang" and put it in lang folder. As follows
customloadingscreen.modstate.minecraft_init=Minecraft初始化中 customloadingscreen.modstate.construction=构建 customloadingscreen.modstate.pre_initialization=预初始化 customloadingscreen.modstate.initialization=初始化 customloadingscreen.modstate.post_initialization=后初始化 customloadingscreen.modstate.completed=完成 customloadingscreen.modstate.reloading_resource_packs=重新加载资源包 customloadingscreen.mcstate.modelloader.items=加载物品模型 customloadingscreen.mcstate.modelloader.blocks=加载方块模型 customloadingscreen.mcstate.modelloader.bake=烘焙模型 customloadingscreen.mcstate.texture.load=加载纹理 customloadingscreen.mcstate.texture.stitch=拼接纹理 customloadingscreen.loading=加载中 customloadingscreen.finishing=完成
The encoding used is UTF8. But in the game, it's the color blocks.
Mod version is 1.12.2-1.4.1 English is translated by Google and may not be accurate.
Does 1.5.0-pre.1 work correctly?
yes,it's working.
I created a new file called "zh_cn.lang" and put it in lang folder. As follows
The encoding used is UTF8. But in the game, it's the color blocks.
Mod version is 1.12.2-1.4.1 English is translated by Google and may not be accurate.