Closed phypoh closed 6 months ago
So lower cooldown makes the trap jar too powerful since the map is just filled with Jars that damage enemies. The way you use it is by calculating when to dash instead of dashing like crazy. I'll lower it from 3->2.5. If you want more jar you need the artemis duo which gives you 2.5/3 kind of jars since you get 3 charges. We could also improve the loading Icon on the side. And yes, Trap jar is a Trap Damage and gets boosted by trap damage boost.
Also can we reduce the cooldown on the trap jar by 1 second for each? It feels somewhat clunky Also does trap jar count as trap damage?