AlexKnauth / hollowknight-autosplit-wasm

A cross-platform autosplitter for Hollow Knight that supports Windows, Mac, and Linux
MIT License
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Don't count DreamGates for TransitionAfterSaveState #65

Closed AlexKnauth closed 7 months ago

AlexKnauth commented 7 months ago

So that using DreamGate instead of a SaveState can work in a similar way.

AlexKnauth commented 7 months ago

The timing for dreamOrbs does not work out, it's not even close. I'll have to look for something else.

AlexKnauth commented 7 months ago
    ("GameManager entryGateName", ("GameManager", 0, &["_instance", "entryGateName"]), Type::String),
  ---
GameManager nextSceneName: "Crossroads_01"
GameManager entryGateName: "dreamGate"
GameManager gameState: 6
hero_ctrl transitionState: 1
  ---