When the hit-counter ends up fighting with existing auto-splitter, the game time goes up much more slowly than normal, but it does go up over time. Setting the game time to hits repeatedly would reset it to the proper number before it goes up by too much.
When the hit-counter ends up fighting with existing auto-splitter, the game time goes up much more slowly than normal, but it does go up over time. Setting the game time to hits repeatedly would reset it to the proper number before it goes up by too much.