Closed AlexKnauth closed 3 months ago
Resolves part of #81.
.lss
.ls1l
There's a bug with Game Time jumping back to equal Real Time after a period of game-time-paused, but I believe that's a bug with LiveSplit One Druid, not with this PR.
Resolves part of #81.
.lss
splits and.ls1l
layout to display both.