AlexLandau / game-ai-research

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Implement and test MCTS Solver #4

Open AlexLandau opened 7 years ago

AlexLandau commented 7 years ago

Paper: https://dke.maastrichtuniversity.nl/m.winands/documents/uctloa.pdf

Game: Lines of Action with 200-move time limit

Note: The version in the paper also uses custom heuristics for LOA to end rollouts early when one player has a massive advantage.

We may be able to replicate the direct competition with MCTS, but not the matches against MIA (state-of-the-art program).