Open GoogleCodeExporter opened 9 years ago
support and not suport :)
Original comment by A.Malote...@gmail.com
on 28 Nov 2010 at 6:14
Attachments:
Great, but the patch seems to mess up the iphone build. We should find a way
for those 2 build options to live together.
Also it would be good to check the source of the texture and the performance
problems.
Original comment by xavier.thomas.1980@gmail.com
on 29 Nov 2010 at 2:41
Except if i made an error, the patch do not break iphone build at all.
Maemo and iphone have GLES in common but iphone use EAGL where Maemo use EGL.
All the code take care of this.
If maemo is selected , it add a c++ __MAEMO__ define that will disable unneeded
code in Ogre.
The main problem actually is that Ogre 1.7.2 basically assume that "ARM =
IPhone" so it need to be patched.
Original comment by malo.sa...@gmail.com
on 29 Nov 2010 at 3:13
Log file when starting LogicDemo
Original comment by malo.sa...@gmail.com
on 29 Nov 2010 at 3:52
Attachments:
For the texture corruption problem, it might be related to an OpenGL bug in the
PowerVR driver.
Apparently it uses different texture filtering method for textures >= 512x512
and for textures < 512x512. The latest one being buggy and corrupting texture
data.
https://bugs.maemo.org/show_bug.cgi?id=9688
http://bugreports.qt.nokia.com/browse/QTBUG-9301
Original comment by xavier.thomas.1980@gmail.com
on 29 Nov 2010 at 7:34
Original issue reported on code.google.com by
A.Malote...@gmail.com
on 28 Nov 2010 at 6:12