AlexModGuy / AlexsCaves

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Cave biomes wont have features in custom dimensions. #1047

Closed JustBooms closed 2 months ago

JustBooms commented 2 months ago

when I was making my modpack I had the idea to put each cave biome into some custom dimensions, it worked well, but there no generated features with them. The dimensions in question are ones that I made through data pack, some of them with 1 vanilla biome, but have multi-noise enabled so the cave biomes can generate, but they look very bland when I find them. is there a way to fix this, so they have there features back?

JustBooms commented 2 months ago

I managed to find a fix for it myself, the problem was I didn't put the cave biome into the actual dimension data file and just relied on the config. This time i did do it so it looks like this now:

{ "type": "minecraft:overworld", "generator": { "type": "minecraft:noise", "settings": "minecraft:overworld", "biome_source": { "type": "minecraft:multi_noise", "biomes": [ { "biome": "REDACTED", "parameters": { "temperature": 0, "humidity": 0, "continentalness": 0, "erosion": 0, "weirdness": 0, "depth": 0, "offset": 0 } }, { "biome": "alexscaves:primordial_caves", "parameters": { "temperature": 1, "humidity": 1, "continentalness": 1, "erosion": 1, "weirdness": 1, "depth": 1, "offset": 1 } } ] } } }