My first idea is to add two upgrades for the Dragonforge (both can be applied at the same time):
Dragonsteel anvil: Crafted by sourounding an anvil with Dragonsteel ingots, can be placed next to the Forge to allow the player
to repair his Dragonsteel stuff with only one Iron and one dragonblood and to repair every tool and armour without XP cost,
only with the materials and dragonblood (for temporaly making the item fire/frost/lightning proof because of course a dragon
needs to breath at the anvil to make this all possible)
-Dragonsteel smithing table: Crafted like a smithing table but with Dragonsteel instead of iron, can be placed next to the forge
or an Dragonsteel anvil that is attached to a Forge to allow the player to create Dragonite.
Dragonite:
Dragonite is made by combining one Netherite ingot with eight dragonblood in the Dragonforge (this would need a change in
the Forge's interface)(maybe it also could be more expensive) and then letting a dragon breath on the Forge. This creates
a Dragonite ingot that can be combined with a dragonsteel item in the Dragonsteel smithing table to create (if a dragon breaths
on it) a dragonite item. These armour and tools would be even more powerful than Dragonsteel.
Fire Dragonite: armour: provides fire resistance, explosion resistance and lights enemys on fire that hit the player who wears it
weapons: light enemys on fire, high knockback, can even set fire resistant enemys (exept dragons) on fire
tools: auto smelt
all fire dragonite items do not explode and do not burn
Ice Dragonite: armour: allows the player to control his mevement on ice, but be even faster on it, freezes nearby water,
cools down lava and freezes attackers (can be combined with ice dragon scales in the smithing table to
attach fins to it that increase the movement speed in water)
weapons: strong freeze effect
tools: super silktouch: can mine spawners without breaking them, the content of brocken blocks like
chest stays in it
all ice dragonite items do not explode
Lightning Dragonite: armour: charges when used, the more charge it has the stronger it's thorns effect is, when enough charge
it decharges and provides it's wearer with strong resistance, makes the wearer immune to
lightning strikes
weapons: charges when used, the more charge the more dammage it deals, when enough charge (during
a attack) it decharges and provides it's user with strong strenght, a charged hit can hit large
amounts of enemys
tools: charges when used, the more charge the more it mines, when enough charge it decharges and
breaks a 336 area in fornt of the user (axes break the entire tree)
all lightning dragonite items charge during thunderstorm and cannot be destroyed be explosions and by
fire (but by lava)
My first idea is to add two upgrades for the Dragonforge (both can be applied at the same time):
to repair his Dragonsteel stuff with only one Iron and one dragonblood and to repair every tool and armour without XP cost, only with the materials and dragonblood (for temporaly making the item fire/frost/lightning proof because of course a dragon
needs to breath at the anvil to make this all possible) -Dragonsteel smithing table: Crafted like a smithing table but with Dragonsteel instead of iron, can be placed next to the forge
or an Dragonsteel anvil that is attached to a Forge to allow the player to create Dragonite. Dragonite: Dragonite is made by combining one Netherite ingot with eight dragonblood in the Dragonforge (this would need a change in the Forge's interface)(maybe it also could be more expensive) and then letting a dragon breath on the Forge. This creates a Dragonite ingot that can be combined with a dragonsteel item in the Dragonsteel smithing table to create (if a dragon breaths on it) a dragonite item. These armour and tools would be even more powerful than Dragonsteel.
Fire Dragonite: armour: provides fire resistance, explosion resistance and lights enemys on fire that hit the player who wears it weapons: light enemys on fire, high knockback, can even set fire resistant enemys (exept dragons) on fire tools: auto smelt all fire dragonite items do not explode and do not burn
Ice Dragonite: armour: allows the player to control his mevement on ice, but be even faster on it, freezes nearby water,
cools down lava and freezes attackers (can be combined with ice dragon scales in the smithing table to
attach fins to it that increase the movement speed in water) weapons: strong freeze effect tools: super silktouch: can mine spawners without breaking them, the content of brocken blocks like
chest stays in it all ice dragonite items do not explode
Lightning Dragonite: armour: charges when used, the more charge it has the stronger it's thorns effect is, when enough charge it decharges and provides it's wearer with strong resistance, makes the wearer immune to
lightning strikes weapons: charges when used, the more charge the more dammage it deals, when enough charge (during
a attack) it decharges and provides it's user with strong strenght, a charged hit can hit large amounts of enemys tools: charges when used, the more charge the more it mines, when enough charge it decharges and
breaks a 336 area in fornt of the user (axes break the entire tree) all lightning dragonite items charge during thunderstorm and cannot be destroyed be explosions and by fire (but by lava)