The best way to kill a dragon, I've found, is on the back of another dragon. And with a new boss coming up who just happens to be riding a dragon, it seems that in-air combat and general flight should be addressed.
--A way to "lock" a mounted dragon's flight so that it flies in one direction, and you can look in another? Or a way to make the dragon's head invisible or transparent for a moment? The dragon's head looks where you look, and depending on the dragon's size, it can make it impossible to aim. F5 is not accurate enough for moving targets!
--Quick bursts of speed, or diving mechanics would be a lot of fun!
--On that same note, maybe loops, barrel rolls, or the like to help avoid enemy flames or ice?
If any of these are impossible code-wise, it is my fault entirely. Sorry!
The best way to kill a dragon, I've found, is on the back of another dragon. And with a new boss coming up who just happens to be riding a dragon, it seems that in-air combat and general flight should be addressed.
--A way to "lock" a mounted dragon's flight so that it flies in one direction, and you can look in another? Or a way to make the dragon's head invisible or transparent for a moment? The dragon's head looks where you look, and depending on the dragon's size, it can make it impossible to aim. F5 is not accurate enough for moving targets! --Quick bursts of speed, or diving mechanics would be a lot of fun! --On that same note, maybe loops, barrel rolls, or the like to help avoid enemy flames or ice?
If any of these are impossible code-wise, it is my fault entirely. Sorry!