Open Tskuno opened 2 years ago
Furthermore, if you are using a mod that alters terrain generation, like for example Terraforged, then the structures/roosts/dens will not function as intended as the terrain generator usually takes over how things spawn in the world. Please provide more information.
Unfortunately 1.12.2 is no longer supported so no more bug fixes and updates will be made for it.
Your pack contains at least two mods that influence world generation, if selected as world type. (Quark and Biomes O Plenty) Most world generation altering mods influence how dragons spawn and often times break certain conditions. It's been reported a few times that dangerous world settings seem to stop working if a terrain generator or custom world type is used.
Before the most recent update I was using the config above to keep dangerous things away from the players for a bit as they go through the world and level up. And for a while it worked fine, dragons didn't spawn, etc unless you went (what I had it at and still have it at is 300,000) blocks away, however, now it seems they ignore this rule. Is there some config change that happened or? As this seems odd to me that it all of a sudden would stop working? If there's some setting I have to change to true, I do not see it, but could just be missing it. I hope that this is able to be addressed as it's a little sad that it's doing this as it definitely messes with the world progression I was aiming for.