Open Mesoica opened 2 years ago
In the config file there is the option to make the crystal load chunks to find the dragon. Make sure that's enabled.
DigitalWendigo where can I find the config file? ( as I said I'm not very into tech stuff )
DigitalWendigo where can I find the config file? ( as I said I'm not very into tech stuff )
Usually in AppData/.minecraft/config To access the AppData folder, open the windows (asuming you're using windows) 'start' button in your lower left corner. Then down in the 'search' bar type %appdata% and press enter or select the folder that shows up in the upper left corner of the window.
Oh ok, I found one but where can I enable the crystal load chunk? Btw the real name of the modpack is "Born of Ice and fire" so the library is kinda expanded- since, it's a modpack. here's a screenshot of that file library
Also, yes - some of the catalouges are ina diffrent language cause' I'm from Poland.
In the iceandfire-common.toml You need a program to open and safely edit configuration files. I suggest Notepad++
Oki doki. Next - what am I suppose to type there? These are the things:
One in notepad
One in notepad ++
Wait that doesn't seem right. Are you in a singleplayer or server? There should be way more options, including a line about Crystals.
Also I found this in "iceandfire-client" file:
Strangely it says it's true :/
Wait that doesn't seem right. Are you in a singleplayer or server? There should be way more options, including a line about Crystals.
I think the right file is the "iceandfire-client" cause it has a bunch of such commands
I checked it a min ago
Well something weird is going on because I'm pretty sure the long list of options to change several game mechanics for iceandfire, should be in the 'common' file and not the 'client' file. I'll test it myself in a few minutes to see if the crystal is working in 1.16.5.
Well something weird is going on because I'm pretty sure the long list of options to change several game mechanics for iceandfire, should be in the 'commom' file and not the 'client' file. I'll test it myself in a few minutes to see if the crystal is working in 1.16.5.
Thanks man ^^
Alright so just tested it and the crystal works as intended in both a vanilla and modded environment. Leaving the dragon in an unloaded chunk will still teleport the dragon to you when the crystal is used. So.. My questions are as followed. -Have you right-clicked your dragon with the crystal, and has the crystal's texture changed to that of a crystal with a dragon head on it? -Are you using the apropriate crystal? The crystals need to be used on their respective elemental dragon. Meaning an ice crystal can only be used on an ice dragon. -Are you positive the dragon you tried using the crystal on, is tamed by you? -Have you edited the .jar files in any way or form after you downloaded them from curseforge? -Why specifically can't you use individual mods for your minecraft version? This seems odd to me. -What system are you using? The 'instances' part is confusing to me. -What minecraft version are you using? -Are you using the latest Forge loader version? -Are you using the latest ice and fire, and citadel?
Questions aside, there is definitely something weird going on with your configuration files because the crucial settings are found only inside the 'iceandfire-common.toml' and not in the 'iceandfire-client.toml' one. You need to either delete the configuration files so they can regenerate (meaning you need to boot up the game), or see if that site you're using to make the modpack doesn't alter the files in some way.
To answer:
Yikes..
Alright well what you could do to fix quite a few problems is to re-install the game entirely, and instal the newest forge all over again. Your minecraft folders shouldn't be devided like this across your harddrive. You need to keep them in one .minecraft folder. It won't surprise me if that might be messing with your game. So when you instal the game, you need to specify it to ONE local folder, which usually is best place in your main disk, program files folder. The minecraft launcher will sort out the versions by itself and there is no need to manually place the different minecraft versions in entirely separate .minecraft folders. A little side note: Optifine messes with a ton of things and usually is the main cause a mod breaks. Try to reproduce this issue, after a fresh install, without optifine installed.
So to make a better more stable environment for you to test all of this in, you'll need... To firstly uninstall minecraft and delete all associated folders you may have scathered across your computer. (But save some of the config files in a separate folder for later use and testing.) The last known update for Minecraft 1.16.5, which you will have to download via the launcher after you re-installed it. The last known update for the Forge Loader, for minecraft 1.16.5. At the time of this writing, that's 36.2.33 which is 13 versions ahead of your current one. I use the latest Java8 version, but I think you could also use JDK 17. I personally like java8 simply because it has less issues with a lot of mods because that's usually what version some mods are made on. You need to specify to your minecraft launcher what java to use. This can be done in the settings of the version you're trying to run of the game. Usually in the 'advanced' section, right where you edit the java arguments.
If anyone knows something more about this, or has any suggestions, please provide them! I might be missing a few things.
Wow, thanks again dude. It seems I have a lot of work to do this way. Although, thank you for the advice and leading me through this whole conversation. I really appreciate it ^^
To clarify, you'd need to end up with a file direction similar to this. C:users/yourpcname/appdata/roaming/.minecraft In the minecraft folder, you should have a folder called 'versions'. That's where your individual minecraft versions need to end up in. This includes, but is not limited to, your 1.18+, 1.16.5, forge/fabric and any other version of minecraft that you download. The launcher should make separate folders for these versions INSIDE your versions folder.
And don't mention it. Now do keep in mind that I'm not sure if I'll be able to help you solve your problem, but I can offer what little I do know. So I just hope that if this isn't resolved by a fresh install and proper file management, someone more knowledgable will step in and help you instead.
Has this issue been fixed for you? If it has then this can safely be closed. If it has not been fixed, then please provide more recent information after all changes that have been mentioned above, are made.
It's apretty simple bug but it's hella annoying and destroys the whole purpose of the crystal in my game.
NOTE: I'm using a modpack for Ice and Fire on 1.16.5 version with some additional mods such as: Quark, Just Enough Items and Simple Voice Chat. Idk how it affects the rest of the game but I'm hoping it won't force me to install an individual Ice and fire mod since I have problems with installing mods in "normal" minecraft - that's why I'm using a modpack.
When I try to use my crystal far away WITH a dragon saved in it, it doesn't work. I checked and it only works when I'm near the dragon or when I see it - which is completely useless concidering the whole purpose of teleporting your dragon from far distances...
My controls are set to deafult ( Right mouse click to activate/ use the item ) So it must be a in-game problem. But honestly Idk bc I'm not a tech-savy at all so I might screwed up somewhere...