Similarly as The Graveyard https://github.com/finallion/The-Graveyard-FORGE/issues/116 , Rats mod break LOD rendering with the server side fork of Distant Horizons when Ratlantis is enabled. The behavior is the same as with The Graveyard, it causes a lot of "unhandled messages" warnings in the chat.
To test
install server side fork of Distant Horizons on server and client (link in DH discord)
delete / move and existing world folder to ensure datapack changes apply
enable ratlantis datapack
see warning messages in chat and no LOD are being rendered on the client (although I think they are generated on the server)
vs
delete or move world on the server so datapack changes take affect
Similarly as The Graveyard https://github.com/finallion/The-Graveyard-FORGE/issues/116 , Rats mod break LOD rendering with the server side fork of Distant Horizons when Ratlantis is enabled. The behavior is the same as with The Graveyard, it causes a lot of "unhandled messages" warnings in the chat.
To test
vs
System