Open AlexMog opened 3 years ago
Same as #6 but with Beacons.
I'm not sure that code is used frequently, need more investigation.
Class: Beacon
public static Beacon FindClosestBeaconInRange(Vector3 point) { Beacon beacon = null; float num = 999999f; foreach (Beacon instance in m_instances) { float num2 = Vector3.Distance(point, instance.transform.position); if (num2 < instance.m_range && (beacon == null || num2 < num)) { beacon = instance; num = num2; } } return beacon; }
Same as #6 but with Beacons.
I'm not sure that code is used frequently, need more investigation.
Class: Beacon