AlexMulkerrin / PocketCiv

Minimal Civilisation-like game. Made a pathfinder and wanting to use it in a project :)
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Suggestion: Movement controls #13

Open spasquini opened 7 years ago

spasquini commented 7 years ago

When a soldier is selected, WASD can move it (I recommend to let it move also diagonally ;) ), but should be possibile other actions. "B" is already settling a new city. "F" could be fortify, so the unit stops there, increasing its defence status (more difficult to win against it). "R" build a road, as in Civilization. The unit stops for a turn and then a road is placed down. Moving on a road should be faster. When on a coast block, and inside the influence area of a city, "M" could set down a pier. When on a Pier, "S" will change the unit to a Boat that can sail away using sea blocks. When the unit is a boat, hitting on "R" will build a bridge, instead of a road. Bridge will not be crossable with a boat, but it will be like a terrain block, available for units.

AlexMulkerrin commented 7 years ago

Good suggestions, there will definitely be build and fortify/sentry commands :) Naval movement and associated commands will come in v0.2 :D

spasquini commented 6 years ago

Naval movement and bridge construction are needed! Sometimes my unit spawn in a small island, with no enemies or only one. I conquer it all then I have to sit there and to look the rest of the world fighting and growing.

spasquini commented 6 years ago

Any news on this issue?

spasquini commented 6 years ago

Today I did some matches. In three of them, conescutively, I spawn in a little island with no enemies or only one. Three cities and I already conquered the island. Any news?