AlexMulkerrin / PocketCiv

Minimal Civilisation-like game. Made a pathfinder and wanting to use it in a project :)
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Units disappear on water #2

Closed spasquini closed 7 years ago

spasquini commented 7 years ago

When a unit tries to move into a water block, it disappears, together withj its "range of seeing". But the code is doing right, don't taking it like a finished move and waiting for a correct move. Moving to a correct space, the unit appears again. Probably it could be nice if the unit, when the user moves to a water block, shakes as to say "No, mate, not there!" then wait the correct move.

AlexMulkerrin commented 7 years ago

yep, a negative feedback would be great. I'll think about adding a red flash to the selection box, maybe a small 'denied' sound beep :)

AlexMulkerrin commented 7 years ago

Also I'll be revamping the faction vision map code. Current implementation is bad and creates several weird bugs D:

AlexMulkerrin commented 7 years ago

New faction vision map is in :D No longer do units lose sight during the turn!