AlexMulkerrin / PocketCiv

Minimal Civilisation-like game. Made a pathfinder and wanting to use it in a project :)
8 stars 3 forks source link

Zero information about quality of city sites #7

Closed AlexMulkerrin closed 7 years ago

AlexMulkerrin commented 7 years ago

Player needs to know how productive a city will be before settling.

Also remove limit of how bad a tile can be before settling. The players demand their crappy cities I guess...

spasquini commented 7 years ago

Do you mean that each place on map has different "quality" for production purposes? Maybe they can be shown in the vertical bar aside ...

AlexMulkerrin commented 7 years ago

Yes, city information will be completely revamped, with details on the map underneath the sprite: City name, production rate, bar showing progress to next unit and turns till complete :D

AlexMulkerrin commented 7 years ago

Side bar now gives info on current tile. Will recommend settling when on a good point but player is free to settle anywhere!*

*not in another city's territory, duh :P