Open ghost opened 9 years ago
We mostly established the character limit just so that people wouldn't go too crazy with solutions -- after all, as you can see, there's a lot that you can squeeze into a single line, especially if there's no character limit.
But the 80-char limit is admittedly pretty arbitrary. We'll have a discussion and see what we want to do about it.
I know! Implement it on a per-level basis. That way, you can have longer limits if the solution needs them, and shorter limits to prevent crazy solutions like mine.
(Incidentally, what's the easiest way to pass /bonus/pushme.jsx
?)
@ghost });function moveToward(a){a.move('left')};({
Dupe of #142
On
/bonus/pushme.jsx
, I was trying the following creative solution:projectile:1,interval:100,behavior:function(m){m.move('up');}});({
Basically the code works like this:
However, the important piece
type: 'dynamic'
is missing. This is because if I type it I run out of characters. Is there a reason for the character limit? Because the editor seems to be able to scroll well beyond this limit.