[ ] "Interconnected maze" where you can just call a limited set of functions
[x] monster.jsx
Idea: Multiple groups of monsters where your only control over them is who they chase. Goal is to get them to chase each other in such a way that a path to the exit opens up.
[ ] Monsters with weapons
[x] river.jsx
[x] Introduction to robot
[x] Simple navigation with robot
[x] robot.jsx - the dreaded maze level
[ ] some sort of level where you give the three Artifacts to the Mysterious Benefactor
Chapter Three. Betrayal
[x] backToTheRiver.jsx (having to throw a certain exception)
[x] Platformer level
Idea: Make the player have to implement jump()
[ ] Teleporters and canvas manipulation - it's safe to just modify
[ ] DOM manipulation
[ ] FINAL BOSS FIGHT - your own editor turns against you!
sometimes lines turn red, and when they turn fully red they erase
Chapter One. Prison Break
Chapter Two. Search for the Artifacts
Chapter Three. Betrayal
Fin