AlexTheGre4t / MCTNG

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Instability issues #30

Open ryuben opened 9 years ago

ryuben commented 9 years ago

Being honest with you this mod pack needs an update just to fix the stability of it

two things that need to be done A) NEI useage crashes B) BCA GUI crashes

Fix them please - making me not want to play this mod pack at all

AlexTheGre4t commented 9 years ago

There's a reason why i keep saying this is an alpha. Plus I've been extremely busy over the past few days and have had little to no time working on the pack.

On 25 Mar 2015, at 3:27 am, ryuben notifications@github.com wrote:

Being honest with you this mod pack needs an update just to fix the stability of it

two things that need to be done A) BCA GUI crashes B) NEI useage crashes

Fix them please - making me not want to play this mod pack at all

— Reply to this email directly or view it on GitHub.

AEnterprise commented 9 years ago

i don't know anything about BCA gui crashes, crashlogs please so i can get them fixed

also if you have BCA releated issue please ping me

Xariyl commented 9 years ago

I thought the BCA crash was fixed with the last update. Are you still having issues?

(Original issue opened here: https://github.com/AlexTheGre4t/MCTNG/issues/4 )

ryuben commented 9 years ago

I'm not picking at you Alex.

And yes x me and iixia, was bouncing off last night.

I will report that removing upgrades works well

i don't know anything about BCA gui crashes, crashlogs please so i can get them fixed

also if you have BCA releated issue please ping me

— Reply to this email directly or view it on GitHub https://github.com/AlexTheGre4t/MCTNG/issues/30#issuecomment-85903191.

AEnterprise commented 9 years ago

oh those crashes, those are not BCA but eureka, those won't be fixed yet in the update of the pack yet, i hope to get a new BCA out very soon

ryuben commented 9 years ago

Sounds good ae, sooner the better nothing like Russian roulette when checking on a machine lol On 25 Mar 2015 11:10, "AEnterprise" notifications@github.com wrote:

oh those crashes, those are not BCA but eureka, those won't be fixed yet in the update of the pack yet, i hope to get a new BCA out very soon

— Reply to this email directly or view it on GitHub https://github.com/AlexTheGre4t/MCTNG/issues/30#issuecomment-85985005.

Xariyl commented 9 years ago

Think of it as a mini-game!

AlexTheGre4t commented 9 years ago

An annoying one along with the NEI ones, i can definitely look at the NEI one tonight, but ive had a hard time isolating the problem.

AlexTheGre4t commented 9 years ago

Woo, i found the issue with NEI, it was some minetweaker file issue. Anyway, thats completely fixed. We'll just have to wait until BCA is updated to fix the GUI crashes as well

Xariyl commented 9 years ago

Cool. Something we can fix on the server now, or need to wait?

AEnterprise commented 9 years ago

BCA and eureka are comming real sone, it's as good as done, mainly needs testing now

AlexTheGre4t commented 9 years ago

You'll have to wait on that Xariyl, there's a lot of changes coming with it to make everything a little more stable :D

AEnterprise commented 9 years ago

yeah, eureka should make those crashes go away, but i need more tests to make absolutely sure i'm not creating any new crashes/issues

ryuben commented 9 years ago

yaaaay

Xariyl commented 9 years ago

I know you were wanting to wait on the update, but is there ANYTHING we can do about the NEI crashes now? It is maddening to get crashed to desktop every few minutes.

ryuben commented 9 years ago

And especially since it takes me a few mins to get back into game On 3 Apr 2015 14:10, "Xariyl" notifications@github.com wrote:

I know you were wanting to wait on the update, but is there ANYTHING we can do about the NEI crashes now? It is maddening to get crashed to desktop every few minutes.

— Reply to this email directly or view it on GitHub https://github.com/AlexTheGre4t/MCTNG/issues/30#issuecomment-89284106.

AEnterprise commented 9 years ago

i have no idea where he is waiting for on for updating

AlexTheGre4t commented 9 years ago

Remove any AE2 inscriber code in the AE2.zs file. They're all in the same place so it's easy to find. Updating NEI also fixes another crash issue but that's quite minor and can wait. I do get back for tomorow night so I can get something out then.

On 3 Apr 2015, at 2:10 pm, Xariyl notifications@github.com wrote:

I know you were wanting to wait on the update, but is there ANYTHING we can do about the NEI crashes now? It is maddening to get crashed to desktop every few minutes.

— Reply to this email directly or view it on GitHub.

Xariyl commented 9 years ago

NEI crashes when looking at pretty much any recipe, now. This particular one was when looking at the potential uses for the Iron Stick (from BCA). The Assembly Table saves the previous recipes and I couldn't click the creation-toggle off fast enough, and ended up with several that I don't need. So I was curious to see what else they could be used for. Mouse-over over stick, press "U", and crash to desktop.

using MCTNG v 3.0.0.3

[13:32:29] [Netty IO #11/ERROR]  [FML]: NetworkDispatcher exception
java.io.IOException: Connection reset by peer
at sun.nio.ch.FileDispatcherImpl.read0(Native Method) ~[?:1.7.0_71]
at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:39) ~[?:1.7.0_71]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223) ~[?:1.7.0_71]
at sun.nio.ch.IOUtil.read(IOUtil.java:192) ~[?:1.7.0_71]
at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:379) ~[?:1.7.0_71]
at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.7.0_71]
[13:32:29] [Server thread/INFO]: Xariyl lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: Connection reset by peer], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[13:32:29] [Server thread/INFO]: [OP] §rXariyl left the game

:cry:

AEnterprise commented 9 years ago

hmm, for the exesive sticks: i'll maybe bump up how much power you need to make them as a new way of preventing to much overcrafting