AlexTheGre4t / MCTNG

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Building a sawmill with forestry work table crashes you out of the game #31

Open ryuben opened 9 years ago

ryuben commented 9 years ago

http://pastebin.com/7RE5Kp4s

AlexTheGre4t commented 9 years ago

Does this recipe involve a TiC axe?

On 29 Mar 2015, at 4:13 am, ryuben notifications@github.com wrote:

http://pastebin.com/7RE5Kp4s

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Xariyl commented 9 years ago

Script calls for ironAxe in the recipe. ironAxe is variable for a TiC hatchet.

Does this work in a regular workbench?

var ironAxe = TConstruct:hatchet.withTag({ InfiTool: { Head: 2, Damage: 0 } });

AlexTheGre4t commented 9 years ago

Yes, it does, it most probably is a worktable issue. I'll look into it though

Xariyl commented 9 years ago

Since everything else seems to work with the table, I'd agree with mezz that it's likely a TiC/Iguana issue. Need to do some more testing with various mod configurations.

The vanilla tools are still craftable, right? (just not usable in world). In the meantime should we adjust the recipe to use the vanilla tool, or something else entirely?

AlexTheGre4t commented 9 years ago

I can't fully remember if they are or not. I'm on vacation now with no PC so I can't check :D

On 31 Mar 2015, at 5:20 pm, Xariyl notifications@github.com wrote:

Since everything else seems to work with the table, I'd agree with mezz that it's likely a TiC/Iguana issue. Need to do some more testing with various mod configurations.

The vanilla tools are still craftable, right? (just not usable in world). In the meantime should we adjust the recipe to use the vanilla tool, or something else entirely?

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ryuben commented 9 years ago

I built one as first thing I did so I assume so On 31 Mar 2015 17:25, "Alex Bilbie" notifications@github.com wrote:

I can't fully remember if they are or not. I'm on vacation now with no PC so I can't check :D

On 31 Mar 2015, at 5:20 pm, Xariyl notifications@github.com wrote:

Since everything else seems to work with the table, I'd agree with mezz that it's likely a TiC/Iguana issue. Need to do some more testing with various mod configurations.

The vanilla tools are still craftable, right? (just not usable in world). In the meantime should we adjust the recipe to use the vanilla tool, or something else entirely?

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— Reply to this email directly or view it on GitHub https://github.com/AlexTheGre4t/MCTNG/issues/31#issuecomment-88156927.

ryuben commented 9 years ago

i made the sawmill in a normal crafting table btw - same parts so