Closed djs42012 closed 1 year ago
I would very much like to use the package, but only if I can get this minor detail sorted.
One option you have is to disable these chars via mu4e-use-fancy-chars
. Or you can use different symbols - I can't reproduce the problem locally with mu's defaults, so there's likely something weird going on with your fonts.
Please let me know if there is anything I can provide that would be helpful in debugging this?
What are the values of all of your mu4e-headers-***-mark
variables?
I also tried providing override advice to mu4e-column-faces--determine-face to leave out the flagged column altogether, but couldn't figure out how to advice a function defined with define-inline.
You can't. That's the disadvantage of inlining. The only thing you can do is make your changes right in the code and recompile.
Hello Alexander,
I am experiencing an issue where
mu4e-column-faces-mode
is replacing the default Flag icons used in Doom, and causing an offset in the headers view. I have attached a couple of photos to show the before and after. Before: After: I took a look through the code but couldn't identify what would cause this. I also tried providing override advice tomu4e-column-faces--determine-face
to leave out the flagged column altogether, but couldn't figure out how to advice a function defined withdefine-inline
.I would very much like to use the package, but only if I can get this minor detail sorted. I am running the latest release of Doom, and as far as I know do not have any special configuration applied that should be affecting iconsets.
Please let me know if there is anything I can provide that would be helpful in debugging this?
Thank you!