Open Alexander-Worley opened 6 months ago
This bug is now prevalent in other Surfaces such as the Stove
This bug is now prevalent in Intractables such as the Trash Can
This bug is now prevalent in every Surface, Holdable, and Intractable. It's in everything.
The Counter has a "StaticBody2D" which has a "CollisionShape2D." The Counter also has its own "CollisionShape2D," so this is a redundancy. The Counter itself is an "Area2D" which is needed to be identified as a "Surface." It also needs a static collision so the player cannot walk through it. This is currently being solved by the "StaticBody2D" which leads to this redundancy.