AlexanderDzhoganov / ComfyTextures

Unreal Engine ⚔️ ComfyUI - Automatic texturing using generative diffusion models
MIT License
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Support static meshes with multiple material elements #4

Open Animalgel opened 9 months ago

Animalgel commented 9 months ago

Current functionality seems to be limited to material element 0. Many static meshes have multiple material elements. Would be great to be able to automatically generate textures/materials for each slot to maximize texel space.

Workarounds seem to be separating the static meshes in external software (maya, blender, etc...), reimporting the separated meshes to unreal, generating textures/materials, manually assigning automatically generated materials to material element slots in combined mesh...

AlexanderDzhoganov commented 9 months ago

Reasonable request. I'll prioritize this. Thank you.