Closed mehdideveloper closed 3 years ago
Hello,
Make sure you use the following arguments in the cmake command to switch to the MacOS compatible audio sink:
-DOPT_BUILD_PORTAUDIO_SINK=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
Make sure you've got portaudio installed.
Hey. I just built the latest version from source (v1.0.0) and it works without issues. One issue I have is when I stop the SDR, the last milliseconds of the audio that was being played, gets stuck in a loop and plays again and again. I either need to click on the play button again to continue, or to close the app. First I built the app without the portaudio options enabled in the cmake, and then I enabled the new portaudio and built again but the same problem still happens. Here's my setup: macOS 11.5.1, tested with AirSpy R2 at 2.5MHZ, on WFM 200KHZ demod.