Open cbrt-x opened 1 year ago
The MPD module always lags behind the actual state by 0.5-1s (volume, play state, etc.)
I'm not sure how it is implemented but MPD should dispatch an event on player changes which if properly handled would allow for immediate update.
I'm not too sure how waybar interacts with mpd, but can it not listen to events? mpc idleloop might be worth looking into to get an idea. mpdev might also carry some insight.
mpc idleloop
The MPD module always lags behind the actual state by 0.5-1s (volume, play state, etc.)
I'm not sure how it is implemented but MPD should dispatch an event on player changes which if properly handled would allow for immediate update.