Open robloxianstudio123 opened 1 month ago
I should note that this only happens on older computers, If it doesn't crash it means your computer can run the game
Note: Seems like the memory drops after the game crashes, screenshot provided
godot2024-07-29T14.14.25.log Found one of these logs
Godot Engine v3.5.3.stable.official.6c814135b - https://godotengine.org
OpenGL ES 2.0 Renderer: Intel(R) HD Graphics
LaunchScreen: No mod order is found
BODYPARTS initialized in: 0.120127 seconds
SCENES initialized in: 0.952112 seconds
Registered quest: res://Quests/Quest/EscapeQuest.gd
Registered quest: res://Quests/Quest/TestQuest.gd
Registered quest: res://Quests/Quest/WorkInMinesQuest.gd
STAGE SCENES initialized in: 3.967632 seconds
Module AlexRynardModule by Rahi was registered
Module ArticaModule by Rahi was registered
Module CellblockModule by Rahi was registered
Module FightClubModule by Rahi was registered
Module GymModule by Rahi was registered
Module HypnokinkModule by PTS was registered
Module JackiModule by Rahi was registered
Module MedicalModule by Rahi was registered
Module NovaModule by Rahi was registered
Module NpcSlaveryModule by Rahi was registered
Module PortalPantiesModule by Rahi was registered
Module PunishmentsModule by Rahi was registered
Module RahiModule by Rahi was registered
Module SocketModule by Rahi was registered
Module TaviModule by Rahi was registered
MODULES initialized in: 6.005803 seconds
GlobalRegistry fully initialized in: 27.322694 seconds
SETTING render:renderer TO GLES3
SETTING render:renderer TO GLES2
SETTING pregnancy:bellyMaxSizeModifier TO 0
SETTING render:softwareSkinning TO True
SETTING render:softwareSkinning TO False
SETTING jigglephysics:jigglePhysicsGlobalModifier TO 0.1
SETTING cum:cumIntensityMult TO 0.1
SETTING saves:autosaveEnabled TO False
SETTING other:fetchLatestRelease TO False
SETTING other:uiScaleMultiplier TO 0.5
SETTING other:shouldScaleUI TO True
SETTING other:shouldScaleUI TO False
SETTING other:uiScaleMultiplier TO 1
SETTING enabledContent:RiskyCondoms TO False
SETTING enabledContent:Watersports TO False
SETTING enabledContent:CumInflation TO False
SETTING enabledContent:CumStealing TO False
SETTING render:softwareSkinning TO True
SETTING render:softwareSkinning TO False
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/resource.cpp:417) - Resources still in use at exit (run with --verbose for details).
It looks like it crashes when it tries to compile shaders to show the player doll. Which probably means that the gpu is too old to run the game, sorry. You might try the usual stuff like updating graphics drivers, maybe that will help. You can also try disabling the skin shaders in the options to make the game use simpler shaders. But if it crashes still then there is nothing I can do, sorry.
Can also try playing the web version, maybe that one doesn't crash
You might try the usual stuff like updating graphics drivers
Can't do it, Windows says it's up to date
Can also try playing the web version, maybe that one doesn't crash
Yeah i'm using the web version, hopefully in the newer version it crashes less
Issue Description When starting a new game, for whatever reason it crashes, the exact moment it tries to start a cutscene.
Game Version & Type Version 0.1.4, Windows Executable (BDCC.exe)
Computer Specs
Video
https://github.com/user-attachments/assets/4e7c0698-67d2-4e9c-8bb9-de9def1dc954
Repo
Logs
Full Logs text file (164KB-168KB if downloaded) Edit: Same thing happens with SceneConverter