Open Modsojoy opened 8 years ago
Im using your FAR Spoilers and flaps levers in my IVA.
I just checked again that props and everything works fine You need to add in the config of your cabin (Part) following module
MODULE
{
name = RasterPropMonitorComputer
}
that does not make any sense, Its ONLY The Levers, although i am using all Retro/Analogue Props Minus the SAS Button, Alright.
To the pod or the IVA Cfg?
To the pod or the IVA Cfg?
Pod (part) cfg
and make sure you are using the most recent version of props
wait you have been updating as late as the 24th, But the thread has been dead in the water. ANYWAYS, Was unaware that there were Updates. im using one that has some Extra bits, the last release from the Forum thread but recompiled for 1.1.3 Anything been removed?
do the nav radios do anything?
do the nav radios do anything?
Yes of course. VOR, ILS and ADF navigation available
Charts: https://www.dropbox.com/s/c64mhqxpnhldze7/Kerbin_AEROCHARTS-24aug2016.pdf?dl=0
So i can fly ILS Into R09L. FUCKY YEAH!
the last release from the Forum thread but recompiled for 1.1.3
I can not provide any support to that published unofficially the new release will be released as soon as the beta-tests finished, do not think more than a week
Are you going to remove the Requested specialty props/MOARdv's bits or just separate them into a .zip within a .zip like you did with the FDAI
So i can fly ILS Into R09L. FUCKY YEAH!
yes, when the second runway will be built ))
Er - Just 09, Whatevs, Im going to try and find the stock runway textures and make an 09L Static for KerbalKonstructs
Are you going to remove the Requested specialty props/MOARdv's
yes
damnit, so they wont be supported anymore? as in no longer updated
what are you talking about?
"Are you going to remove the Requested specialty props/MOARdv's" "yes" So are they going to be maintained by anyone or by removed you mean your going to delete them entirely.
These props were created specifically for the request by MOARdv and are not used in "ASET" internals at all, but are used in "MOARdv" internals, I made a model only and the most simple, basic configuration, nothing more. so I think it is logical to include these props in MOARdv's release
Didnt know MOARdv was continuing his FlightSystemsRedux.
you can take this models and use with your configs as you like and include them in your releases too
Didnt know MOARdv was continuing his FlightSystemsRedux.
Yes, he continues to work on his IVA, as far as I know
The props under the MOARdv folder is what i was talking about, especially the FDAI
Also - do you have any Props laying around that can Lock resources? Like a Covered switch that when Uncovered and flipped Unlocks ElectricCharge, because im doing a 737Esq cockpit and need something like that for the overhead.
Oh, do not pay attention to "FDAI.zip" (in the _ASET/ASETProps/MOARdv), I just forgot to remove it)) FDAI device included in the "ASET Props" pack (_ASET/ASETProps/Instruments/FDAI)
Also - do you have any Props laying around that can Lock resources?
No, RPM allows only unlock resources (all at once) that were previously blocked
No way to create a custom Defined Variable?
Because i have seen something that can lock (all resources) from IVA. just dont know where.
I cant do anything worth of coding. i can do about 2 lines of lua, and thats with variables n shit already defined somewhere
That OK because RPM doesn't use lua
thats worse, i only know Lua!
and atleast a page of coding would be needed probably to get the function i need for this one. god damned. switch.
Ran into an error with the Electric output gauge from the avionics classic bits "Cannot clone model 'ASET/ASET_Avionics/ClassicPack/ASET_Elec_Output/ASET_Elec_Output' as model does not exist"
thats worse, i only know Lua!
I would advise you to pay attention to a completely new system, which MOARdv developed as a replacement for RPM
Oh wait, i know whats wrong Nvm
ok, solve one and created another, the break force gauge is coming up in place of the Electric output gauge
Ran into an error with the Electric output gauge
Yes, this error occurs. I have corrected it, but has not yet updated dev-build. This error does not produce any effect, only displays a message in the debug menu
Yes, this error occurs. I have corrected it,
oops, I messed up this error with another very similar error
Gotta say though, these props are beautiful
How do i know whats going to appear on the SquareMonitors type A And B.
"Cannot clone model 'ASET/ASET_Avionics/ClassicPack/ASET_Elec_Output/ASET_Elec_Output' as model does not exist"
I just checked, props you specified load properly without errors
It loaded propery Sorta, in place of the electric output gauge it spawned a Break force gauge
It loaded propery Sorta, in place of the electric output gauge it spawned a Break force gauge
I mean, I have no errors that you have specified in my log, and both props displayed correctly in the game
Hm.
Well no matter. i decided to scrap that bit.
How do i know whats going to appear on the SquareMonitors type A And B.
<<TESTTESTTESTTESTTESTTESTTESTTESTTEST>>
TEST
TEST
TEST
TEST
TEST
TEST
TEST
TEST
TEST
TEST
TEST
... So they are not usable?
... So they are not usable?
as I said earlier:
I made a model only and the most simple, basic configuration, nothing more.
... So they are not usable?
As I posted in another issue - you need to write your own configs for those monitors. alexustas made the prop for me so I could use them.
... Which it looks like he also just now replied.
this is either a CFG Error from your pack or an error from JSI, It seems to be taking issue with the JSIFAR Variable. -
KSP.txt