Open AlexvZyl opened 3 years ago
OpenGL has an offset that cannot be removed (can be seen in AutoCAD). Causes the engines to break when zooming in or out too far.
Seems to have something to do with how OpenGL does rasterization?
@Cullen-Enerdyne
OpenGL has an offset that cannot be removed (can be seen in AutoCAD). Causes the engines to break when zooming in or out too far.
Seems to have something to do with how OpenGL does rasterization?