Open GoogleCodeExporter opened 8 years ago
Original comment by vittorio...@gmail.com
on 12 Jan 2012 at 8:26
a random ideas spawned here are some notes:
<nemo> implementing gorillas wouldn't be too hard. draw a city using lua
drawing or a static map
<nemo> set artillery mode and bazooka
<nemo> bazooka only that is
<nemo> use lua to ensure start positions are in centre of rectangular sky
scrapers, or just trust to positions w/ objects turned of
Original comment by vittorio...@gmail.com
on 25 Mar 2013 at 5:20
Sounds interesting. Could you explain in further details how this mode is
supposed to work?
Original comment by almikes@aol.com
on 17 Dec 2014 at 3:16
Also gfNoWind, no crates, no landobjects, no no SD and 1 hp. etc.
So could really be a game scheme and weapon scheme.
Divided mode could be enough so that everyone spawns in their half.
https://www.youtube.com/watch?v=ncykt-YJO1M
Also I'd like to step this up:
I'd really really like to see a "random skyscraper map" generator, that would
generate maps similar to those gorillas, in hedgewars-style and probably using
city theme by default.
Maybe a lua script so that they spawn in the center of the skyscrapers, or even
better:
Introduce a way for maps/map generators to suggest spawn points! and way for
the user to choose if they want to use them or not :)
Original comment by sheepyluva
on 18 Dec 2014 at 9:13
Well, at least I made the schemes:
http://www.hedgewars.org/node/3857#comment-31103
I called it “Hogillas” for teh lulz.
Original comment by almikes@aol.com
on 5 Aug 2015 at 5:47
Original issue reported on code.google.com by
feedback...@gmail.com
on 12 Jan 2012 at 2:22