What steps will reproduce the problem?
1. Start a Construction Mode game
2. Start a turn
3. Look at the timer and the fake health tags
What is the expected output? What do you see instead?
I wish those tags were drawn in such a way that they don’t collide with any
other GUI elements. But the clock in drawn over one of the health tag.
Here’s a screenshot: https://i.imgur.com/U9il7o9.png
You can infer my resolution from the screenshot.
What version of the product are you using? On what operating system?
The first release candidate of 0.9.21 (r9819e69bc6db) on GNU/Linux.
Please provide any additional information below.
N/A
Original issue reported on code.google.com by almikes@aol.com on 20 Dec 2014 at 1:42
Original issue reported on code.google.com by
almikes@aol.com
on 20 Dec 2014 at 1:42