AliYousuf / hedgewars

Automatically exported from code.google.com/p/hedgewars
GNU General Public License v2.0
0 stars 0 forks source link

More in-game messages for all kinds of events #929

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
I suggest that the ticker reports more events. Here are the events which should 
be reported by the ticker, too:

* hog %1 gets sick
* hog %1 gets cured from sickness
* hog %1 was resurrected by hog %2
* AI-controlled hog %1 was resurrected by game
* hog %1 dies from its own kamikaze
* hog %1 makes a time-travel
* hog %1 returns from time-travel
* hog %1 runs out of time
* hog %1 killed 1 or more hogs in its turn (message appears after the turn; 
maybe the engine could use different messages for different numbers of killed 
hogs)
* team %1 has been wiped out
* hog %1, the king of team %2, dies of health loss (replaces normal death event)
* hog %1, the king of team %2, drowns (replaces normal drown event)
* hog %1, the king of team %2, dies in its own turn due to stupidity (replaces 
normal stupidity event)

"%1" and "%2" are replaced by the actual hog/team names of course.

(text taken from <http://www.hedgewars.org/node/4731>)

Original issue reported on code.google.com by almikes@aol.com on 14 Apr 2015 at 1:17