I suggest that the ticker reports more events. Here are the events which should
be reported by the ticker, too:
* hog %1 gets sick
* hog %1 gets cured from sickness
* hog %1 was resurrected by hog %2
* AI-controlled hog %1 was resurrected by game
* hog %1 dies from its own kamikaze
* hog %1 makes a time-travel
* hog %1 returns from time-travel
* hog %1 runs out of time
* hog %1 killed 1 or more hogs in its turn (message appears after the turn;
maybe the engine could use different messages for different numbers of killed
hogs)
* team %1 has been wiped out
* hog %1, the king of team %2, dies of health loss (replaces normal death event)
* hog %1, the king of team %2, drowns (replaces normal drown event)
* hog %1, the king of team %2, dies in its own turn due to stupidity (replaces
normal stupidity event)
"%1" and "%2" are replaced by the actual hog/team names of course.
(text taken from <http://www.hedgewars.org/node/4731>)
Original issue reported on code.google.com by almikes@aol.com on 14 Apr 2015 at 1:17
Original issue reported on code.google.com by
almikes@aol.com
on 14 Apr 2015 at 1:17