Hello,
I am trying to run the 'repacking.cc' example, and it crashes with a 'Kill' signal at the PegasusRunTime constructor. The 'lut.cc' example works fine, and I noticed that the difference is the 'enable_repacking' flag. Setting it to 'true' causes the constructor to crash (more precisely the setUpFunctors() function called from within the constructor).
Can you help with this problem?
Hello, I am trying to run the 'repacking.cc' example, and it crashes with a 'Kill' signal at the PegasusRunTime constructor. The 'lut.cc' example works fine, and I noticed that the difference is the 'enable_repacking' flag. Setting it to 'true' causes the constructor to crash (more precisely the setUpFunctors() function called from within the constructor). Can you help with this problem?