Handle finding Torchscript .pt trained models instead of .bin.gz (strictly speaking this never happens since our adversaries are always .bin.gz. The ViT is a .pt but it's a self-play run which evaluate_loop does not handle. But this makes it easier to modify evaluate_loop to work for the ViT run)
Always disable pass hardening for eval, we usually just want hardening in training to avoid degenerating into the pass attack
.pt
trained models instead of.bin.gz
(strictly speaking this never happens since our adversaries are always.bin.gz
. The ViT is a.pt
but it's a self-play run which evaluate_loop does not handle. But this makes it easier to modify evaluate_loop to work for the ViT run)shellcheck
fixes