Closed Angry-Russian closed 1 year ago
The macro triggers should probably trigger at the end of _calculateRoll instead of _rollTheDice because that's the spot where the all the dice have been rolled and the numbers are shown. Otherwise you might not correctly track the number of dice in your macros
The macro triggers should probably trigger at the end of _calculateRoll instead of _rollTheDice because that's the spot where the all the dice have been rolled and the numbers are shown. Otherwise you might not correctly track the number of dice in your macros
Good point. Moved it next to the code for Divine Inspiration Technique.
There's some other issues but i can fix those. I'm going to merge this in as soon as I have time after i finish the next Essence patch .
_baseAbilityDieRoll()
Sample Macro for
First Movement of the Demiurge
: https://gist.github.com/Angry-Russian/774cd5f6de23b8d0f3f0e0734a0b30ba