Open romainrichard opened 3 years ago
It is certainly doable. Currently, I do not have any environment (Android phone or MacOS) to deploy and/or test these builds. The main problem could be that some puzzles will be too small if shown on these screens, but it should not be a severe issue.
So I gave it a shot, and it's working fine for the most part. The few things I've noticed:
As far as not having a device, in Android Studio you can use virtual devices to try out your app, no need for a physical phone. I tried it and it worked the same way as on my phone.
Hi, I'm currently playing the game and loving it. I was thinking it'd be fun to be able to play it on my phone. I've never used Godot but it seems like it'd possible to export the game to iOS and Android.
Is that something we could possibly see in the future?