I think command line args for the following could be useful:
skip intros
skip intros, main menu, load "Saves" after startup
start on selected level (probably gonna be easier for the whole levels than for paths - see note 1)
developer cheats
Those could speed up custom level development time, and could be used in the new editor for a fast startup of the level. Some of them AFAIK are already present in the code, but are only available in the developer debug versions.
Note 1: I think it actually could be pulled off, but one'd have to also give coordinates in the path. Could be easier to use with the editor.
I think command line args for the following could be useful:
Those could speed up custom level development time, and could be used in the new editor for a fast startup of the level. Some of them AFAIK are already present in the code, but are only available in the developer debug versions.
Note 1: I think it actually could be pulled off, but one'd have to also give coordinates in the path. Could be easier to use with the editor.