AllTheMods / ATM-10

All the Mods 10
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[Bug]: Extreme Reactors Radioactivity #139

Closed GuitarLamp closed 3 weeks ago

GuitarLamp commented 3 months ago

Possible Fixes

Yes

Modpack Version

0.17-0.18

What happened?

On both my own locally hosted server with a few friends and on a singleplayer test world I'm seeing an issue where extreme reactors radioactivity is locked at 100% where I'm sure it usually goes well above that with large reactors. On top of that I'm using a 10x10x8 reactor with 18 fuel rod stacks and only getting about 40k RF/t even with various different configurations of position and materials which seems very atypical for extreme reactors behavior. Not sure if it's just the mod itself or not as I couldn't find much from looking at the mod creators page.

latest.log

No response

Developer reports

https://github.com/ZeroNoRyouki/ExtremeReactors2/issues/158

GuitarLamp commented 3 months ago

The reactors output seems like it might just be a balance change, which I'm welcome to, but I still believe that radioactivity is either not displaying correctly or not functioning. On further inspection, it seems that of the factors in the reactor, that just the radioactivity seems to be behaving weird and not the other properties like conductivity and moderation.