AllTheMods / ATM-10

All the Mods 10
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[Bug]: Minecolonies Buildings can't finish if they require a lantern due to some mod changing base game lantern #639

Closed plantasia124 closed 3 hours ago

plantasia124 commented 6 hours ago

Possible Fixes

Yes

Modpack Version

0.60

What happened?

Building some colonies with the high magic preset and some buildings require lanterns as a resource. It does not recognize lanterns in any inventory in the builders shack as viable for the construction, and using the autofill option to pull it from the inventory works for a moment, but then will revert to missing. It is able to complete if the player places them manually where they need to go in the build, but future build may be difficult to understand where they go

latest.log

No response

Developer reports

No response

TheBedrockMaster commented 3 hours ago

Dupe: https://github.com/AllTheMods/ATM-10/issues/634