AllTheMods / ATM-8

All the Mods 8
136 stars 32 forks source link

Problem with "Domun Ornamentum" and Glowstone #1730

Open Evo2084 opened 1 year ago

Evo2084 commented 1 year ago

Hello, on my ATM8 Server gives a Problem with Framend Block by Domum Ornamentum. I cant remove the Block with tools or by hand, if i click the Block The game crasches with error an Exit Code : -1

Screenshot_195

crash-2023-10-04_19.37.55-client.txt

Hope thats all you need. I will now take an backup and play again

Thx for this great Modpack !

YigitS9 commented 1 year ago

I also faced this issue. My problem occured when i tried to place multiple framed cobblestone blocks using my building gadget. It looked like it placed another framed block instead. Interacting with the blocks in any way (hitting, walking on it, blowing it up) crashed my game with the same error.

Workaround solution until it's fixed:

use the /fill command to replace those blocks with something else. command's syntax is like this: /fill <start_coords> <end_coords> <replacing_block_id> coords will be inputted as x, y, z coords with a single whitespace inbetween. If there's a single block, start and end coords will be the same. In my case there were 3 blocks to be replaced so I used something like: /fill -3 0 64 -6 0 64 block.minecraft.stone above example will fill 3 blocks starting from x: -3 to x: -6 with the same y and z coordinates with stone blocks.

Evo2084 commented 1 year ago

I also faced this issue. My problem occured when i tried to place multiple framed cobblestone blocks using my building gadget. It looked like it placed another framed block instead. Interacting with the blocks in any way (hitting, walking on it, blowing it up) crashed my game with the same error.

Workaround solution until it's fixed:

use the /fill command to replace those blocks with something else. command's syntax is like this: /fill <start_coords> <end_coords> <replacing_block_id> coords will be inputted as x, y, z coords with a single whitespace inbetween. If there's a single block, start and end coords will be the same. In my case there were 3 blocks to be replaced so I used something like: /fill -3 0 64 -6 0 64 block.minecraft.stone above example will fill 3 blocks starting from x: -3 to x: -6 with the same y and z coordinates with stone blocks.

Thank you very much for this Workaround solution