Open Mitchell5200 opened 2 years ago
We have Oculus, wouldn't be bad to add Dynamic Lights. Dynamic Lights: https://www.curseforge.com/minecraft/mc-mods/dynamic-lights
Eh, but shaderpacks can already (visually) do this.
Seems like a redundant fps hit?
Some do, some don't i just think Dynamic Lights is an alternative for people that don't run shaders.
But if it really goes agaisnt redundancy, yeah i agree.
We have Oculus, wouldn't be bad to add Dynamic Lights. Dynamic Lights: https://www.curseforge.com/minecraft/mc-mods/dynamic-lights
Eh, but shaderpacks can already (visually) do this. Seems like a redundant fps hit?
Some do, some don't i just think Dynamic Lights is an alternative for people that don't run shaders.
But if it really goes agaisnt redundancy, yeah i agree.
Yeah, it depends if a light shader or something is included by default.
Another suggestion: https://www.curseforge.com/minecraft/mc-mods/k-turrets
Because who doesn't love turrets?
K-Turrets
https://www.curseforge.com/minecraft/mc-mods/k-turrets
This looks like the closest we can get to Open turrets that sadly never made past 1.12....actually looks like it surpasses it. If I can plead for this mod to be added on behalf of all scifi geeks like myself.
Terralith: https://www.curseforge.com/minecraft/mc-mods/terralith
Would it interefere with OTBYG?
Crafting on a stick Early game portable crafting/anvil/stone cutting. Used it a lot in ATM7
Is Cyclic still a for sure "no"? I only ask because Quark and Minecolonies were on the "no" list, but have since been added to the pack.
Angel Ring (https://www.curseforge.com/minecraft/mc-mods/angel-ring)
Time in a bottle standalone (https://www.curseforge.com/minecraft/mc-mods/time-in-a-bottle-standalone)
Can Alex's Mobs be added or is it causing problems? (I really only want it so IDAS could get added)
MODS available right now for 1.19.2 & pack implementation:
Reauth - For revalidating sessions without having to restart the whole client! 1.19.2 Updated!! Mouse Tweaks - The mouse tweaks we all know and love, now for 1.19.2!! Decorative Blocks - Adds even more decoration items/blocks to beautify and customize your builds!! 1.19.2 Updated!! Ender Storage 1.8+ Everyone's favorite ender chest and tank couple is back in 1.19.2!!! (Can re place both the ender chest and ender tank mods) Inventory Hud+ - Adds a very intuitive, versatile and fully configurable player UI for gear/armor/tools and effect statuses on the screen!! 1.19.2 Updated!! Better Mods Button - Adds back the Mods Menu button that works in-game. No more disconnecting from your game to change a config!! 1.19.2 Updated!! Bad Wither No Cookie - Reloaded - A lightweight universal mod to silence those nasty world wide broadcast sounds that tend to jumscare and deafen players unaware of them!! 1.19.2 Updated!! Better Compatibility Checker - Better pack version validation for servers-clients so you'll know what you have to update in order to rejoin your game!! 1.19.2 Updated!! Just Enough Professions (JEP) - JEI addon for those who are into villager farms and trading!! 1.19.2 Updated!! EDIT#1 Health Overlay - Makes the extra hearts/health overlap onto the existing ones with layered colors instead of infinitely stacking on top of each row clogging up the screen!! 1.19.2 Updated!!
MODS to consider/test out since they're still in beta phase:
Just Enough Resources - JEI addon that adds more details/instructions/mechanics on how obtain or find various items. - 1.19.2 BETA Carry On - Enables players to pick up any Tile Entity or mob and move them around!! 1.19 BETA
List will be updated in a follow up post/comment if I find anything else that can benefit the pack and players!!
Keep up the awesome work guys!! I'm loving the pack so far!!
Refined Storage I don't think I need to give much explanation about this mod. A must have for ATM. Released for 1.19.2 today
Refined Cooking A mod developed by me so anyone can connect the Refined Storage network to the Cooking for Blockheads multiblock and consume any cookable item from RS. Release for 1.19.2 today.
Pedestals v0.2.15+ Pedestals is in a very good working state having been completely overhauled from 1.16
Doesnt include the anvil and enchanter upgrades, and wont see this in any similar capacity as found in 1.16
Basically any fake player action uses forge events to check for if its allowed to work, there is also blacklist tags for more fine tuning to most of these upgrades. (Tested the breaker/quarry wont mine ATModium and related ores, even if it has a level require pick inserted)
Currently lacks an auto crafter, planned, but wont effect any balance.
All other upgrades left out currently wont be returning (Furnace/Crusher/Sawmill/Energy Transmitter/Etc)
Super configurable, pedestals transfer speeds are configs, and the augments are tiered and configurable, by default upgrades are cheap to craft and free to use, but most can easily be configured to require energy/fluid/exp/dustmagic to run.
Upgrades currently use the inserted augments to speed up/ improve their functions, but this will be a separate system and use similar configurable tiers to modify this in the future.
Mob filtering is configurable now, and applies to both pedestals and effect scrolls mods.
Effect Scrolls Effect Scrolls implements the dustmagic system (this is an optional fuel type for pedestals, could be used to further gate progression in some cases)
Adds custom 'scrolls' (instant use potions) can be applied to other mobs/players or self.
Adds an 'Effect Diffuser' (Mini stationary beacon, requires fuel to upkeep)
All effects possible are configurable (default effects configured specifically for atm8)
All modifiers (potency increase/decrease and duration increase/decrease) are recipes/configurable
All Fuels are recipes/configurable
Dust to effect duration is configurable
Allowed amount of scrolls in a stack is configurable and dependent on size/duration
JEI integration helps with crafting scrolls and making the worktable base, the 'repair worktable' mechanic is configurable and also documented in the git wiki as well.
By default the gameplay loop for this mod is to find an amethyst geode, convert the budding amethyst into colored crystals, farm said crystals, and then craft them into dust to make scrolls. Once you figure out what the random converted crystals give you for effects, pick the ones you want, then there is a recipe to turn colored crystals + any gem + budding amethyst into more of that color of crystal node (this could be disabled if you wanted to prevent over farming of specific effects)
Macaw Windows.
I has an initial Port to 1.19 and will get more updates starting october
https://www.curseforge.com/minecraft/mc-mods/macaws-windows/files
Expands on Pillagers: https://www.curseforge.com/minecraft/mc-mods/it-takes-a-pillage
Config Swapper: Implement localization support for FTB Quests by switching between different config options.
Now with a stable beta version for 1.19
Fetzi's Asian Decoration 1.19.2 adds new asian themed roof blocks, pagodas, pagoda lanterns, fences, colored mud bricks and paper lanterns
Refined Storage shows a release version on curseforge.
No pls not rs it's a server killer
No pls not rs it's a server killer
As long as you don't use RS long term and eventually upgrade into AE, it's fine. It's when you start trying to automate things with RS that things start going wrong.
Nullscape Amplified Nether Structory Terralith
All from the same author(s), all of them updated for 1.19.2. They do change world gen quite a bit so it would be nice to either add or reject them asap so that people don't have to make new worlds halfway through their playthrough
Create Sifting and Create Mechanical Extruder https://www.curseforge.com/minecraft/mc-mods/create-sifting https://www.curseforge.com/minecraft/mc-mods/create-mechanical-extruder Descriptions say they are designed for modpacks with kubejs, so could be a fun way to add custom recipes
Baubley Heart Canisters, for extra health, and the new Soul Hearts for the 1.19 version, the Soul hearts are stackable version of Totem of Undying with Blue Canister and totem, but could be configured so its balanced to your liking. Already a hard to come by with the Evokers (not accounting for Apotheosis), feel its pretty balanced, and if the Soul heart goes, reverts back to a blue canister. https://www.curseforge.com/minecraft/mc-mods/baubley-heart-canisters
https://www.curseforge.com/minecraft/mc-mods/too-many-glyphs/files/4001247
Too many glyphs for Ars Nouveau released a 1.19 version last month.
Pretty please?
Applied Cooking https://www.curseforge.com/minecraft/mc-mods/applied-cooking - adds integration between Applied Energistics and Cooking for Blockheads
Effortless Building – Adds a useful radial menu to make building all kinds of shapes, from simple walls and floors to spheres and cubes, much easier.
Better Villages – Improves village generation, resulting in large, sprawling villages.
Mekanism: Additions - Add some usefull and decorative blocks
Apotheosis has been updated to 1.19.2 as of today; still a beta version, but would be better than not having it (assuming no conflicts). https://www.curseforge.com/minecraft/mc-mods/apotheosis
Apotheosis has been updated to 1.19.2
Forbidden and Arcanus has been updated to 1.19.2
Adding in the final creative Refined Storage machine: Creative Crafter. https://www.curseforge.com/minecraft/mc-mods/creative-crafter
We have silent gear, but still no silent gems :( https://www.curseforge.com/minecraft/mc-mods/silents-gems
https://www.curseforge.com/minecraft/mc-mods/tinkers-construct
If they update to 1.19.2
https://www.curseforge.com/minecraft/mc-mods/explorers-compass Explorer's Compass - A more informative replacement for https://www.curseforge.com/minecraft/mc-mods/structure-compass Structure Compass that just waggles about uselessly while in The Other dimension with no text readouts and what-not. Explorer's just updated to 1.19.2 earlier this month.
https://www.curseforge.com/minecraft/mc-mods/health-overlay
Instead of having 3/4 or even more bar of health who take a lot of space on screen, this mods change the color when you have more than 20 hp
Industrial Foregoing https://www.curseforge.com/minecraft/mc-mods/industrial-foregoing
Industrial Foregoing https://www.curseforge.com/minecraft/mc-mods/industrial-foregoing
Already in the pack, update your instance
moving elevators just like the old RFTools elevators but better mods a little confusing at first but useful and can be used just like the old RFtools elevator worked Moving elevators link below https://www.curseforge.com/minecraft/mc-mods/moving-elevators
https://www.curseforge.com/minecraft/mc-mods/redwire-lamps-and-lighting WE NEED LIGHTING IN THIS PACK!
Easy villagers - https://www.curseforge.com/minecraft/mc-mods/easy-villagers
Adds easy villager farms and trading posts, also allows you to pick up villagers by shift-right clicking on them. Added it to the pack for my own world and it is amazing to not have to deal with villagers walking around while trying to get them into farms.
XL Packet Renewed - https://www.curseforge.com/minecraft/mc-mods/xl-packets-renewed to increase the packet size, had an issue with the AE2 Terminals not showing items due to the limit something this helped solve that issue :)
Pocket Storage https://www.curseforge.com/minecraft/mc-mods/pocket-storage
Energy Meter - easily measure energy rates in a single block ME Requester - decoupled from LazierAE2, automatically keeps materials in your AE2 ME System in stock, also supports fluids now and can be accessed through a central terminal
Advanced Netherite - More tiers of netherite armor and tools, with incrementally better stats compared to vanilla netherite.
IF YOU SUGGEST A MOD IT MUST BE UPDATED TO 1.19.2 AND BE THE FORGE VERSION OTHERWISE YOUR COMMENT WILL BE DELETED
Deleted comments: 1 Fabric Count: 0 Mods that are already included Count: 2 Mods that are Not Updated Count: 2
No -Cyclic