AllTheMods / ATM-9

All the Mods 9
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Seeds should be merged #1656

Open FleetAdmiralJakob opened 5 months ago

FleetAdmiralJakob commented 5 months ago

For the unification in this modpack, I suggest that the same seeds from different mods merge. For example, we have 3 different rice seeds (sushi go crafting, thermal cultivation, croptopia) and 3 different flax seeds (supplementaries, silent gear, thermal cultivation). The mods causing most of these different seed issues are Croptopia and Thermal Cultivation. This modpack does the unification for ores etc. so why should it not add this unification for seeds?

All The Mods (I hope you get that joke) that are causing these issues:

seraphicvoyager commented 4 months ago

bump

clarfonthey commented 3 months ago

Just want to add to this-- even if the seeds aren't merged, the loot tables should be updated to at least only offer one kind of seed, rather than multiple. For example, using the Gateway of Overworldian Nights, I've gotten tomato seeds for thermal, croptopia, and farmer's delight, and none of them actually combine together.

As a temporary fix, it might be good to ensure that each type of crop only drops one particular type of seed, rather than multiple from multiple mods. Then, in the future, it might make sense to make an "all the crops" mod that offers a "crate of" block for each crop alongside the seeds and physical crop, so that you don't need to worry about conflicts.