Open whatthedrunk opened 1 year ago
Vampirism: https://legacy.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire
I dont think I've seen this mod in any atm packs, but it is pretty popular and very fun to play through.
Resource Chickens: https://www.curseforge.com/minecraft/mc-mods/resource-chickens
Curious Armor Stands: https://curseforge.com/minecraft/mc-mods/curious-armor-stands Functional Storage: https://curseforge.com/minecraft/mc-mods/functional-storage Chunk-Pregenerator: https://curseforge.com/minecraft/mc-mods/chunkpregenerator Extreme Reactors: https://lcurseforge.com/minecraft/mc-mods/extreme-reactors SoL Apple Pie Edition: https://curseforge.com/minecraft/mc-mods/spice-of-life-apple-pie-edition Ceiling Torch?: https://curseforge.com/minecraft/mc-mods/ceiling-torch Dragon Mounts: https://curseforge.com/minecraft/mc-mods/dragon-mounts-legacy Not Enough Wands: https://curseforge.com/minecraft/mc-mods/not-enough-wands
Mayhaps a bit of Snowy Weaponry can bring some year-round holiday cheer (and chaos)?
this has been in from the start
Integrated Dynamics Updated to 1.20.1 since today
ALL cyclops mods would be welcome:
Integrated Dynamics and all the suite (Integrated Tunnels, Terminals, Crafting ... probably integrated REST is not useful unless you're a programmer) Capability proxy - to make it easy to work with ID and funny mods. Evilcraft Energetic Sheep - because if bees can produce uranium why can't sheep electrocute you ? Everlasting Abilities - because <3
Can we please get Botany Pot Tiers? I feel as if people like myself would need to make less bota pots, if there was better Tiered pots that could achieve the same thing as having multiple bota pots. Example, having 6 regular bota pots for each seed, is much more performance friendly to instead have a pot or 2 for each seed, that can produce as much as the previous 6+ pots. :) ~A bota pot user
mystical aggriculture is in the pack so I sincerely think you haven't taken that into consideration. that by itself speeds them up to some ridiculous levels so ...
I don't see a problem tho. As you said mystical is in here yet we still have bota pots. I don't see why we can't add the upgrade mod for it
Glass-Bottom Boats - This is a texture pack for boats. It adds a transparent bottom to boats to allow for viewing below the boat.
ExtremeReactors - https://www.curseforge.com/minecraft/mc-mods/extreme-reactors
Cyclic https://www.curseforge.com/minecraft/mc-mods/cyclic ... nuff said
Can add this? Tesseract Advancement Plaques
Ars Nouveau Amplified Nether Structory Nullscape
all to 1.20.1 in 10 min xD
Incendium : https://www.curseforge.com/minecraft/mc-mods/incendium
Makes the nether a bit more hostile and also changes the biom Generation, it is from the Terralith devs :)
Please EnderIO rewrite!! https://github.com/SleepyTrousers/EnderIO-Rewrite
Please EnderIO rewrite!! https://github.com/SleepyTrousers/EnderIO-Rewrite
Known, holding until stable
(All The Trims ) https://www.curseforge.com/minecraft/mc-mods/all-the-trims , Could be cool to implement the all the modium and vibranium ingots to apply with armor trims, unless you already have something planned ;)
( Diagonal fences ) { https://www.curseforge.com/minecraft/mc-mods/diagonal-fences } . The name explains what it does :) .
Would love to see DivineRPG added https://www.curseforge.com/minecraft/mc-mods/official-divinerpg or Advent of acsension https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine
not sure if you could do both of them at the same time but each of them add more dimensions/bosses/mobs to explore and fight
also another structure exploration mod to add would be When dungeons arise https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise
Kawaii dishes to get bunny, fox, cat tails and ears XD https://www.curseforge.com/minecraft/mc-mods/kawaii-dishes
From previous ATM versions, there was Twilight Forest https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest Patchouli was in previous ATM too https://www.curseforge.com/minecraft/mc-mods/patchouli Same with Bigger Reactors https://www.curseforge.com/minecraft/mc-mods/biggerreactors Same with Minecolonies https://www.curseforge.com/minecraft/mc-mods/minecolonies
Would love to see DivineRPG added https://www.curseforge.com/minecraft/mc-mods/official-divinerpg or Advent of acsension https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine
not sure if you could do both of them at the same time but each of them add more dimensions/bosses/mobs to explore and fight
also another structure exploration mod to add would be When dungeons arise https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise
Advent isn't finished. I think the most playable version is on 16.5
Would love to see DivineRPG added https://www.curseforge.com/minecraft/mc-mods/official-divinerpg or Advent of acsension https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine not sure if you could do both of them at the same time but each of them add more dimensions/bosses/mobs to explore and fight also another structure exploration mod to add would be When dungeons arise https://www.curseforge.com/minecraft/mc-mods/when-dungeons-arise
Advent isn't finished. I think the most playable version is on 16.5
oh, so the 1.20 they have must be in the testing phase
https://www.curseforge.com/minecraft/mc-mods/terralith should be in this pack :)
the 3 mods ive added an would love to see made offical are 1.) https://www.curseforge.com/minecraft/mc-mods/the-cardboard-box-extension ( for ease of moving spawners and beehives ) 2.) https://www.curseforge.com/minecraft/mc-mods/carry-on ( for moving mobs and chests ) 3.) https://www.curseforge.com/minecraft/mc-mods/skin-layers-3d ( for me :) ) and a running up would be https://www.curseforge.com/minecraft/mc-mods/alexs-mobs (mob variety) all for 1.20.1 and compatible so far no probs
https://www.curseforge.com/minecraft/mc-mods/terralith should be in this pack :)
Already is
https://www.curseforge.com/minecraft/mc-mods/rftools-dimensions , RF Tools Dimensions allows you to make dimensions with RF power, Not tried it but it looks very interesting
Nope, not happening
Colorful Hearts Small QoL addition to compliment B.H.C and Artifacts as Mantle is not on 1.20.x afaik
For ATM9 Ars creo for ars nouveau and Create integration. Create enchantment industry so I can automate xp Ars elemental for more spells Deeper and darker Immersive engineering The thermal modpacks and addons Aquamirae Inventory pets Alex’s mobs Forbidden and arcanus Botania Relics Born in chaos Mutant more Reliquary reincarnations Blue skys Let’s do vinery Create deco Create crafts and additions Artifacts Please please please try and integrate/port these mods into ATM9 it would give me a million more things to do
For ATM9 Ars creo for ars nouveau and Create integration. Create enchantment industry so I can automate xp Ars elemental for more spells Deeper and darker Immersive engineering The thermal modpacks and addons Aquamirae Inventory pets Alex’s mobs Forbidden and arcanus Botania Relics Born in chaos Mutant more Reliquary reincarnations Blue skys Let’s do vinery Create deco Create crafts and additions Artifacts Please please please try and integrate/port these mods into ATM9 it would give me a million more things to do
please make sure mod suggestions are updated to 1.20 only aquamirea, alex's mobs, lets do vinery and artifacts are on 1.20 the devs already said they dont want to add alex's mobs
Fishing Real has been updated to 1.20 with additional support for Aquaculture. (You'd still need to add Aquaculture fish to the datapack, but bait consumption, and double fish chance works with Aquaculture rods)
IF YOU SUGGEST A MOD IT MUST BE UPDATED TO 1.20 AND BE THE FORGE VERSION OTHERWISE YOUR COMMENT WILL BE DELETED